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Obscura FX
Obscura FX
Real-Time VFX Artist specializing in horror, blood effects
Tokyo, Japan

Summary

I am a real-time VFX artist specializing in horror, blood, and liquid effects for games. I create realistic animated blood pools, decals, and cinematic visual effects using Unreal Engine, Niagara, and Houdini. My work focuses on dark atmosphere, believable motion, and effects that enhance horror gameplay and storytelling.

Skills

Visual Effects

Software proficiency

Houdini
Houdini
Unreal Engine
Unreal Engine
Substance 3D Designer
Substance 3D Designer

Reel